Remastered has received a new patch on PS4 that has seemingly reduced load times across the game, including cutting the load times of game’s first loading screen by over 70%.As reported by Kotaku, The Final of Us speedrunner Anthony Calabrese has famous that patch 1.11 has made it so “loading screens are principally non-existent on PS4” for The Final of Us Remastered. This alteration has even saved him almost 18 seconds within the David battle and seems to work for each ssd and hdd.
YouTuber ElAnalistaDeBits additionally uploaded a video that exhibits the improved load occasions in motion. Pre-patch, the primary loading display in The Final of Us Remastered took 1:30:10. With the brand new patch, load occasions for a similar part seem like 0:13:86.
Whereas this might all the time simply be an enchancment particularly for the PS4 model of The Final of Us Remastered, its timing is curious as this recreation is included in the PlayStation Plus Collection for PS5. This PlayStation Plus perk brings such different huge video games like God of Battle, Bloodborne, and Last Fantasy XV to Sony’s latest next-gen console.
It would not be out of the realm of chance to contemplate that, by optimizing and making these video games playable on PS5, these builders have discovered methods to enhance the expertise for these nonetheless taking part in on PS4.
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Adam Bankhurst is a information author for IGN. You may observe him on Twitter @AdamBankhurst and on Twitch.