developer Harmonix has confirmed that Rock Band 4, all DLC, and a vast array of Rock Band peripherals will work from day one on Sony and Microsoft’s next-generation consoles launching next month.While Sony has previously clarified the PS5 is compatible with “99 percent” of the “thousands” of PS4 games it has tested – and Microsoft has equally defined almost all Xbox One games will run on Xbox Series S and X past a number of “one-off exceptions right here or there” – Rock Band 4 is in a reasonably distinctive place. Not solely does it require a pile of bespoke peripherals to play (a few of which date again to the PS3 and Xbox 360) – it additionally helps 1000’s of particular person items of DLC from a listing of songs stretching again to 2007.“Our crew has been diligently testing a bunch of outdated gear on the brand new programs to ensure every part works precisely because it does in the present day,” defined Harmonix in a new post on the studio’s official site. “Once you break open these crisp new consoles, it’s best to be capable to join your current, suitable peripherals and play Rock Band 4 proper out of the field.”
“All DLC presently obtainable for obtain may also work on new consoles. No messy era transition this time, it’s the identical DLC!”
The crew additionally found a “fairly sizable efficiency enhance” on each new consoles, particularly when it got here to load instances. It could seem the one minor hurdle the crew discovered is that the PS5 defaults to the microphone obtainable within the controller: “If you wish to use a daily USB mic, you’ll have to vary that in your console settings,” explains Harmonix.
You may browse the complete checklist of the instrument peripherals Harmonix examined – together with controllers relationship again to Rock Band 2 – on the studio’s blog post.
With new songs nonetheless being launched on a weekly foundation Harmonix famous it hopes to proceed assist for Rock Band 4 “for the foreseeable future.”
Missed the music recreation mania prepare, or simply want a refresher? Try IGN’s recent look back at the roots and the rise of the rhythm genre.
Luke is Video games Editor at IGN’s Sydney workplace. You could find him on Twitter sporadically @MrLukeReilly.