Fight in Genshin Affect revolves across the thought of Components. Regular Assaults from anybody however Catalyst customers offers non-elemental harm by default, however by using every character’s innate Elemental Expertise and Bursts, they’ll deal Ingredient harm, apply elemental results, or imbue their weapons with elemental energy, permitting their regular assaults to do lastly get in on the motion.
Elemental Reactions happen when two components come into contact with one another. With 6 character components and seven components current in some kind on the monsters of Teyvat, there are a number of reactions that may happen, creating a posh and oftentimes complicated fight loop. Having a great grasp of the Elemental Weak point Chart can drastically velocity up fights, forestall embarrassing deaths and, better of all, trigger large harm.
All through Teyvat, 5 Components rule the roost; Pyro, Cyro, Electro, Hydro, and Anemo, and Geo representing Fireplace, Ice, Electrical, Water, Wind, and Earth respectively. A sixth, Dendro, represents Nature, however is barely discovered obstacles like shields and constructions fabricated from wooden, versus on characters and enemies.
The primary 4 might be thought of main components, reacting with one another in numerous methods. Anemo and Geo, in the meantime, react with all components in a single (or two) methods, making them secondary components.
Elemental Response Results
Earlier than studying find out how to successfully set off elemental reactions, it is vital to know what every can do. From crowd-control to break over time, the weather can work in some ways:
- Offers periodic Electro harm
- Offers Cyro AoE harm and reduces the goal’s Bodily DEF
- Explodes, dealing Pyro AoE DMG and breaking Geo-based Shields.
- Offers harm of the Ingredient that induced the response
- Offers Elemental AoE harm and removes Moist or Burning
- Freezes the goal in place for a time – Geo can then induce Shatter for large harm
- Reacts with the primary component it connects with, inflicting harm of that kind and spreading its results
- Generates a crystal that, when picked up, creates a protect primarily based on the component that induced it, absorbing a set quantity of harm. Injury of the alternative or similar component is absorbed much less or extra effectively.
Easy methods to Set off Elemental Reactions
In battle, it’s important to know the way the weather can work each in your favor and towards you. It begins by making use of an Affliction, then combining it with one other component to trigger a response. For instance:
Utilizing a Hydro-based assault or stepping in water will inflict “Moist” on the goal. A Cryo assault would then trigger the Freeze chain response, rendering them motionless for a time. On this one case, utilizing a Geo assault on a Frozen goal would react and trigger Shatter, dealing appreciable harm and ending the chain.
Some targets, nevertheless, could possibly be resistant to this actual response – a Slime naturally encased in Cryo would resist the preliminary Hydro assault, stopping Moist from ever making use of. As a substitute, a Pyro assault could possibly be used to inflict “Soften”, ultimately eradicating their ice armor, or a Geo assault could possibly be used to inflict Shatter much like the tip of the unique response.
Components can react collectively in quite a few methods for various results. Being inflicted with Moist may trigger your personal Electro assaults to set off Electro-Cost, dealing harm to your personal character over time, supplying you with a purpose to take Pyro harm to set off Vaporize, eradicating the Moist situation and regaining steadiness on the battlefield.
Right here’s how every component reacts to a different in battle:
- Electro +
- Pyro = Overload
- Hydro = Electro-Cost
- Ice = Superconduct
- Pyro +
- Electro = Overload
- Ice = Soften
- Hydro = Vaporize
- Cryo +
- Hydro = Freeze
- Pyro = Soften
- Electro = Superconduct
- Hydro +
- Cryo = Freeze
- Pyro = Vaporize
- Electro = Electro-Cost
Anemo and Geo can react with any component, inflicting the Swirl or Crystallize impact respectively. Swirl offers harm matching the kind of component it first comes into contact with and spreads its results to different targets as an AoE, making it nice for shortly making use of the identical impact to a number of enemies.
Geo, alternatively, reacts with a component to create crystals of that kind on the ground. Decide them as much as achieve an elemental protect – like Pryo. It’ll take elevated harm from negatively-reacting components like Hydro, however take in additional harm from positively-reacting components like Cryo.